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CardName: Discharge Energies Cost: 2UU Type: Instant Pow/Tgh: / Rules Text: Counter target spell or activated ability (mana abilities can't be targetted). Flavour Text: Set/Rarity: Arcunda Common

Discharge Energies
{2}{u}{u}
 
 C 
Instant
Counter target spell or activated ability (mana abilities can't be targetted).
Updated on 10 Jan 2011 by Chris
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Code: CU11

History: [-]

on 30 Nov 2010 by Alex:

Wow. Last time this was printed, it was rare (Voidslime). Countering triggered abilities has only ever been rare (Stifle, Trickbind). But that said, it doesn't seem like it'd have to be. I suspect this would be more natural as an uncommon though.

2010-11-30 14:22:53: Alex commented on Discharge Energies
2010-11-30 14:22:53: Alex commented on Discharge Energies
on 30 Nov 2010 by Chris:

Would it help if it was "activated ability"? The intention is to provide an answer to Chargeup abilities.

2010-11-30 14:58:49: Chris commented on Discharge Energies
2010-11-30 14:58:49: Chris commented on Discharge Energies
on 30 Nov 2010 by Chris:

Hmm, Squelch indicates not (unless the existence of Chargeup mandates it).

2010-11-30 15:23:30: Chris commented on Discharge Energies
2010-11-30 15:23:30: Chris commented on Discharge Energies
2010-12-10 14:49:05: Jack V commented on Discharge Energies
on 10 Dec 2010 by Jack V:

I think most people would understand countering an activated ability which feels like a spell; the risk is whether there are enough activated abilities where it's not intuitively clear whether this applies or not, and I don't know if that's the case or not. (I do like the feel of chargecast, although I hope getting a spell potentially for free won't be a problem.)

2010-12-10 14:49:05: Jack V commented on Discharge Energies
on 10 Dec 2010 by Alex:

­Squelch also points out you need more reminder text: "(Mana abilities can't be targeted.)"

2010-12-10 15:21:37: Alex commented on Discharge Energies
2010-12-10 15:21:37: Alex commented on Discharge Energies
2010-12-21 08:56:08: Chris edited Discharge Energies
2010-12-21 08:56:34: Chris commented on Discharge Energies
on 21 Dec 2010 by Chris:

Changed to activated abils and added reminder text.

2010-12-21 08:56:34: Chris commented on Discharge Energies
2010-12-21 08:57:14: Chris commented on Discharge Energies
on 21 Dec 2010 by Chris:

Playtest indicated this was a bit weak at 3{u}{u}; would 2{u}{u} be too strong with abilities in there as well as spells?

2010-12-21 08:57:14: Chris commented on Discharge Energies
2010-12-22 01:16:31: Alex commented on Discharge Energies
on 22 Dec 2010 by Alex:

I think I'd expect either {2}{u}{u} for Chargecast Cancel, or {3}{u}{u} for Chargecast Cancel+Trickbind.

2010-12-22 01:16:31: Alex commented on Discharge Energies
on 22 Dec 2010 by Chris:

Perhaps there's an argument for making this {2}{u}{u} Cancel, reducing the number of Chargeups at common, and having a Squelch or Voidslime at uncommon where the weight of activated abilities would be greater.

2010-12-22 14:15:37: Chris commented on Discharge Energies
2010-12-22 14:15:37: Chris commented on Discharge Energies
2010-12-24 01:07:50: Camruth commented on Discharge Energies
2010-12-24 01:07:50: Camruth commented on Discharge Energies
on 24 Dec 2010 by Camruth:

I think making this would be the right way to go, makes it more useful in decks not going the charge counter path (whilst still inferior to Cancel).

2011-01-10 14:25:55: Chris edited Discharge Energies
on 10 Jan 2011 by Chris:

Updated as part of complexity-reducing chargecast cull. Was 3UU Chargecast counterspell/abil.

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