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Isolation: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Spells and the costs of abilities may only be paid for by using mana produced by basic lands.

Green creatures you control get +1/+1.
 U 
Sorcery
Gain control of up to two target creatures, each with a converted mana cost of {2} or less until end of turn. Untap them and they gain haste.
 U 
Enchantment – Aura
Enchanted creature can't attack or block.

Creatures with the same converted mana cost as enchanted creature can't attack or block.
 U 
Enchantment
{2}: Tokens you control have protection from the source of your choice until end of turn.
 C 
Tribal Instant – Viashino
Cast Infantry and Execution only after an opponent has been dealt damage during the current turn.
Put a 2/1 red Viashino token onto the battlefield.
If you control a Viashino put a +1/+1 counter on that token.
 C 
Creature – Centaur Shaman
{1}{g}: Target creature loses landwalk until end of turn.
It had been thousands of years since the jungles belonged to his people, and it did not seem like they would ever return to the Centaurs' control.
3/5
 C 
Creature – Insect Rogue
{g}{t}: Reveal the top card of your library. If it's an aura attach to a creature.
1/2
 C 
Creature – Viashino Nomad
Whenever Eor Journeyman deals combat damage to a player that player may reveal the top card of his or her library. If that card is a sorcery or instant that player may cast it without paying its mana cost.
4/2
 C 
Enchantment – Aura
Enchanted creature and Deceiving Maneuvers are shuffled back into theirs owner's libraries if enchanted creature deals damage to a player.
 C 
Sorcery
Sacrifice a permanent. Each opponent must sacrifice that shared a type with the permanent you sacrificed if possible.
So many criminals, so few strong ropes.
 C 
Instant
Counter target spell unless its controller discards a non-land card from his or her hand.
 C 
Instant
Exile target enchanted creature unless it controller sacrifices all auras attached to it.
 C 
Sorcery
Tap X creatures you control. You gain X life.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
{3}{w}{w}
 
 C 
Sorcery
Untap target creature and remove all counters and auras from it.
Swarm (This spell may be cast for free is a spell with the same CMC was cast the same turn.)
Swamp
 
 B 
Basic Land – Swamp

Grassroots (rare)
Ceremony of Cinders (uncommon)
Glorious Peace (uncommon)
Victory March (uncommon)
Infantry and Execution (common)
Terrain Master (common)
Leafdressed (common)
Eor Journeyman (common)
Deceiving Maneuvers (common)
Cruel Justice (common)
Geyser Blast (common)
Nature's Judgement (common)
Drawn Lifeforce (common)
Absolve (common)
Swamp (basic)