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Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of cards in his or her graveyard.
 U 
Creature – Skeleton Horror
{t}, Exile a creature card from a graveyard: Put a +1/+1 counter on Skeletal Mass.

Sacrifice two creatures: Return Skeletal Mass from the graveyard to the battlefield tapped.
1/1
 U 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep, but a -1/-1 counter on enchanted creature.

{1}{b}: Enchant ({1}{b}: Attach to target creature you control.)
{g}
 
 U 
Creature – Insect Shaman
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control no permanents of that color.
1/1
 C 
Creature – Human Shaman
{t}: Draw a card, then discard a card at random. Fire Reader deals 1 damage to you.
1/1
{w}
 
 C 
Creature – Human
As long as you have seven or more cards in hand, Mystic gets +2/+2.
1/1
{2}{u}
 
 C 
Creature – Drake
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
3/2
 C 
Instant
Look at the top three cards of your library. Choose two cards at random. Put one of those cards into your hand and the other on top of your library. Put the remaining card on the bottom of your library.
 C 
Creature – Ape
Elder Silverback gets +2/+2 as long as there are no cards in your graveyard.
1/1
 C 
Creature – Faerie
Flying

Erode (This deals damage to players in the form of putting the top card of that player's library into his or her graveyard.)
1/1
 C 
Sorcery
Target player discards two cards.

Discard two cards: Return Mind Putrefaction from your graveyard to your hand.
 C 
Creature – Giant
Hellbent – Deepcave Giant gets +3/+3 and has haste as long as you have no cards in hand.
3/3
 C 
Creature – Horror
Each player's maximum hand size is reduced by two.
4/3
 C 
Enchantment – Aura
Enchant creature

Discard a card: Exile the enchanted creature. Any player may activate this ability.
Swamp
 
 B 
Basic Land – Swamp

Card10159 (rare)
Skeletal Mass (uncommon)
Wasting Sickness (uncommon)
Shaman (uncommon)
Fire Reader (common)
Mystic (common)
Drake (common)
Impulsive Nerve (common)
Elder Silverback (common)
Thought Pincher (common)
Mind Putrefaction (common)
Deepcave Giant (common)
Scary Horror (common)
Oblivion Seal (common)
Swamp (basic)