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Labyrinth: Virtual Booster

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Mechanics | Concepts, Themes, Mechanics
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Sorcery
Target opponent draws three cards.

Draw a card.
 U 
Creature – Dwarf Wizard
{t}: Target player puts the top three cards of his or her library into his or her graveyard unless he or she has Book Burner deal 2 damage to him.
1/1
 R 
Creature – Lhurgoyf
Obligoyf's power and toughness are equal to the number of cards in exile.
*/*
 U 
Enchantment – Aura
Enchant creature

At the beginning of your upkeep, but a -1/-1 counter on enchanted creature.

{1}{b}: Enchant ({1}{b}: Attach to target creature you control.)
 R 
Instant
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
Prevent all combat damage that attacking creatures would deal this turn. Draw cards equal to the damage prevented this way.
 U 
Creature – Hydra
Hydra Whelp enters the battlefield with a +1/+1 counter on it.

{g}{g}: Double the number of +1/+1 counter on Hydra Whelp. If this ability has been activated three or more times this turn, sacrifice Hydra Whelp.
0/0
 C 
Creature – Spirit Cleric
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus four.
1/1
 C 
Creature – Spirit
Flying

Unearth {w}
1/1
 
 C 
Sorcery
Target player discards two cards.

Discard two cards: Return Mind Putrefaction from your graveyard to your hand.
 R 
Creature – Lhurgoyf
Nihilgoyf's power and toughness are equal to the number of card's in exile.
*/*
 U 
Creature – Skeleton Horror
{t}, Exile a creature card from a graveyard: Put a +1/+1 counter on Skeletal Mass.

Sacrifice two creatures: Return Skeletal Mass from the graveyard to the battlefield tapped.
1/1
 U 
Creature – Dwarf Wizard
Hellbent{t}: Insane Fireslinger deals 2 damage to target creature or player. Activate this ability only if you have no cards in hand.
1/1
 U 
Creature – Spirit
Flying

When Wailing Banshee enters the battlefield, each player puts the top four cards of his or her library into his or her graveyard.
3/3
{g}
 
 U 
Creature – Insect Shaman
{t}: Add one mana of any color to your mana pool. Activate this ability only if you control no permanents of that color.
1/1

Ancestral Brainstorm (common)
Book Burner (uncommon)
Obligoyf (rare)
Wasting Sickness (uncommon)
Underworld Sun (rare)
Hydra Whelp (uncommon)
Enlightened Guy (common)
Entombed Spirit (common)
Excavator (none)
Mind Putrefaction (common)
Nihilgoyf (rare)
Skeletal Mass (uncommon)
Insane Fireslinger (uncommon)
Wailing Banshee (uncommon)
Shaman (uncommon)