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Testing: Virtual Booster

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Mechanics | Skeleton | New Phyrexia | Gradients | Types of card
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Merfolk Wizard
Islandwalk
"If there's a place worth going, the Merrow Lanes already do. And if there's a route worth taking, yours truly already has."
2/2
 U 
Creature – Human Advisor
{t}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar then flip it.
0/1
Homicidal Brute
 
 C 
Creature – Human Mutant
At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute then flip it.
Illus. Michael C. Hayes
5/1
 U 
Colour indicator MULTI Artifact Creature – Spider
Drains some life and stuff
3/3
 U 
Artifact Creature – Thopter
Flying
Kids these days never stop reinventing the ornithopter. Not even when they're on drugs (prescription or otherwise).
0/2
{{0}/{w}}{{1}/{u}}{{2}/{s}}{3/b}{{r/g}/{w}}
 
 C 
Creature – Horror
(Grotesquer Hybrid's converted mana cost is 8, in case you cared.)
Grotesquer Hybrid is a bad card (even if it isn't on the battlefield).
½/¾
 C 
Basic Creature – Bull
Trample
This creature attacks each turn if able.
Every time Raging Bull attack put a +1/+1 counter on it
2/2
{b/g}{b/g}{b/g}
 
 C 
Creature
1{b/g}: Regenerate Big Bag.
3/3
{w/r}
 
 C 
 
{w/u}
 
 C 
Creature
Flash
1/1
 C 
Artifact Creature – Vedalken Scout
Protection from red
2/2
 C 
Sorcery
Creatures you control gain first strike until end of turn.
Goo
{2}{g/u}
 
 C 
Instant
Creatures you control gain shroud until end of turn.
 C 
Creature
When G'wan, g'wan enters the battlefield, you gain 3 life.
2/2
 C 
Creature – Human
Super – Flying (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "Flying" and all the other "super" abilities of permanents you control.)
Super – +2/+2 (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "+2/+2" and all the other "super" abilities of permanents you control.)
Super – {2}:-It-gains-Vigilance (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "{2}:-It-gains-Vigilance" and all the other "super" abilities of permanents you control.)
1/1
Island
 
 B 
Basic Land – Island
 T 
Creature – Elf Warrior
1/1

Sygg, River Guide (rare)
Civilized Scholar (uncommon)
Sludge Strider (uncommon)
Ornithopter (uncommon)
Grotesquer Hybrid (common)
Raging Bull (common)
Big Bag (common)
Whirr3 (common)
Wuh-Oh (common)
Vedalken Outlander (common)
Rrrwaowr (common)
Goo (common)
G'wan, g'wan (common)
Test Sidekick With Super ability (common)
Island (basic)
ELF WARRIOR (token)