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Mechanics | Skeleton | New Phyrexia | Gradients | Types of card

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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Bruce wayne Colourless Mythic 3{3} Legendary Creature 0 1 When Bruce wayne enters the battlefield you win. 0
2 Regenerating Creatue Colourless None 0 {b}:Regenerate Regenerating Creatue (The next time Regenerating Creatue would be destroyed this turn, it isn't. Instead, remove all damage from it and remove it from combat.) 1 1391426349 on 3 Feb 2014 by Vitenka
3 Wooden Bird Colourless None 0{0} Basic Sculpt – Bird 1 2 {1}:This gains flying until end of turn

Defender
1 1358418180 on 17 Jan 2013 by Alex
4 ‮sdrawkcaB Colourless None 0 ‮.emosewa si retcarahc LTR ehT
<script​>alert("RTL!")</script>
2 1340885092 on 28 Jun 2012 by cmeister2
5 Bushi Tenderfoot (Kenzo the Hardhearted) White Uncommon 1 {w} Creature – Human Soldier
‑‑‑‑
Legendary Creature – Human Samurai
1
‑‑‑‑
3
1
‑‑‑‑
4
When a creature dealt damage by Bushi Tenderfoot this turn is put into a graveyard, flip Bushi Tenderfoot.
‑‑‑‑
Double strike; bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)
1 1310860684 on 16 Jul 2011 by Alex
6 Little Girl White Common 2{w/2} Creature – Human Child ½ ½ 1 1296473150 on 31 Jan 2011 by Alex
7 Test Sidekick With Super ability White Common 3{2}{w} Creature – Human 1 1 Super – Flying (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "Flying" and all the other "super" abilities of permanents you control.)
Super – +2/+2 (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "+2/+2" and all the other "super" abilities of permanents you control.)
Super – {2}:-It-gains-Vigilance (Whenever a creature comes into play under your control, you may designate a creature you control. That creature has "{2}:-It-gains-Vigilance" and all the other "super" abilities of permanents you control.)
0
8 Ancestral Recall Blue Mythic 1{u} Instant MU01 Target player draws 3 cards. 0
9 BIRD Blue Token 0 Creature – Bird 1 1 Flying 0
10 Civilized Scholar (Homicidal Brute) Blue Uncommon 3 {2}{u} Creature – Human Advisor
‑‑‑‑
Creature – Human Mutant
0
‑‑‑‑
5
1
‑‑‑‑
1
{t}: Draw a card, then discard a card. If a creature card is discarded this way, untap Civilized Scholar then flip it.
‑‑‑‑
At the beginning of your end step, if Homicidal Brute didn't attack this turn, tap Homicidal Brute then flip it.
6 1316469676 on 19 Sep 2011 by L2i0n0k7
11 Ether Smelter Blue Mythic 7{3}{u}{u}{u}{u} Legendary Mage – Metalcrafter 1 5 All artifact creatures you control have haste, trample, first strike.
All artifacts have hexproof and indestructible.
{2}{u}: Target creature becomes an artifact pernamently.
5 1358397122 on 17 Jan 2013 by L2i0n0k7
12 Leapfrog Blue Uncommon 1{u/g} Creature – Frog 1 1 {u/g}: Leapfrog gains Haste until the end of the turn. Any player may spend {2} to prevent this effect. 0
13 Master of Etherium Blue Rare 3{2}{u} Artifact Creature – Vedalken * * RU01 Master of Etherium has power and toughness each equal to the number of artifacts you control.
Other artifact creatures you control get +1/+1.
0
14 Suspicious Neighbour (Cylon Infiltrator) Black Common 1 {b} Creature – Human
‑‑‑‑
Artifact Creature – Cylon
1
‑‑‑‑
4
1
‑‑‑‑
4
When an opponent has seven or more cards in hand, transform Suspicious Neighbour. 0
15 Black and white and red all over Red Uncommon 4{2}{b}{w} Creature 3 3 UR01 Black and white and red all over is red. (As you can see.) 1 1297639730 on 13 Feb 2011 by Jack V
16 Magnar, Viking Captain Red Rare 4{2}{r}{r} Legendary Creature – Human Warrior 3 2 First Strike, Protection from Snow.
Other Warriors you control get +1/+1 and have First Strike and Protection from Snow.
2 1386633253 on 9 Dec 2013 by 062regrahc
17 Village Ironsmith (Ironfang) Red Common 2 {1}{r} Creature – Human Werewolf
‑‑‑‑
Creature – Werewolf
1
‑‑‑‑
3
1
‑‑‑‑
1
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
‑‑‑‑
First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
0
18 Fivegone Conclusion Green None 1{g} 1 1376419948 on 13 Aug 2013 by Jack V
19 Foregone Conclusion Green Uncommon 1{g} Instant Spells you cast this turn cannot be countered. 0
20 Raging Bull Green Common 4{3}{g} Basic Creature – Bull 2 2 CG01 Trample
This creature attacks each turn if able.
Every time Raging Bull attack put a +1/+1 counter on it
0
21 Transguild Battleship Multicolour None 10{10} Artifact Creature – Ship 10 10 Flying 7 1336208236 on 5 May 2012 by Vitenka
22 Final Exam Multicolour Rare 2{w}{u} Enchantment – Pure Evil This is a Test. 4 1331198247 on 8 Mar 2012 by Jack V
23 Sygg, River Guide Multicolour Rare 2{w}{u} Legendary Creature – Merfolk Wizard 2 2 Islandwalk 0
24 Vedalken Outlander Multicolour Common 2{w}{u} Artifact Creature – Vedalken Scout 2 2 Protection from red 0
25 Szadek, Lord of Secrets Multicolour Rare 6{4}{u}{b} Legendary Creature – Vampire Wizard 5 5 RZ02 Flying
Eats your soul
1 1329756384 on 20 Feb 2012 by dude1818
26 Three Card Monte Multicolour Uncommon 3{1} {u} {b} Enchantment Whenever you cast a spell, play it face-down, and name any spell.
Pay all costs as normal, and resolve it as a copy of the named spell.
Any opponent may challenge this spell. If they do, reveal it. If the card revealed is the named spell, Three Card Monte deals 10 damage to them.
If the card revealed is not the named spell, Sacrifice Three Card Monte, and it deals 10 damage to it's controller.
4 1380555859 on 30 Sep 2013 by Vitenka
27 Terminate Multicolour Common 2{b}{r} Instant CZ03 Destroy target creature. 0
28 Radha, Heir to Keld Multicolour Rare 2{r}{g} Legendary Creature – Elf Warrior 2 2 RZ04 When Radha, Heir to Keld attacks, add RR to your mana pool. 0
29 Feint Angel Multicolour Mythic 5{3}{w}{g} Legendary Creature – Angel 5 7 (CH09) PM Flying, Vigilance
Whenever Feint Angel attacks prevent all damage target spell would deal to it or other permanents you control.
0
30 Tolsimir Wolfblood Multicolour Rare 6{4}{g}{w} Legendary Creature – Elf Warrior 3 4 RZ05 Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
0
31 Tidehollow Frog Multicolour Uncommon 2{w}{b} Artifact Creature – Frog 2 2 Hopping (This creature gains flying as long as it's either attacking on an even turn of the game, or blocking on an odd turn of the game.)
Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)
2 1379877944 on 22 Sep 2013 by Patrik Andersson
32 carta Multicolour Rare 2{u}{g} Creature – Eye 1 10 0
33 Huntmaster of the Falls (Swimmer of the Falls) Multicolour Rare 4 {2}{r}{u} Creature – Human Werefish
‑‑‑‑
Creature – Werefish
3
‑‑‑‑
2
3
‑‑‑‑
2
Whenever this creature transforms into Huntmaster of the Falls, it deals 2 damage to target creature.
At the beginning of each upkeep, if no creatures attacked last turn, transform Huntmaster of the Falls.
‑‑‑‑
Islandwalk
Whenever this creature transforms into Swimmer of the Falls, draw a card.
At the beginning of each upkeep, if a player attacked with two or more creatures last turn, transform Swimmer of the Falls.
8 1327930584 on 30 Jan 2012 by Alex
34 Ether Mage - Asorin Fius Multicolour None 6{3}{w}{u}{b} Planeswalker – Fius 5 +1 Gain 2 life, draw a card, or give a creature infect until end of turn.
+2 Gain 5 life, draw 2 cards, or give a creature infect, lifelink, and exalted until end of turn.
-12 Get an emblem that says, " {1}: Prevent all combat damage this turn.
{2}: Discard the top 10 cards of your opponent's deck.
{3}: All creatures you control get infect, double strike, and lifelink until end of turn.
1 1358298665 on 16 Jan 2013 by Alex
35 Sludge Strider Multicolour Uncommon 4{1}{w}{u}{b} Artifact Creature – Spider 3 3 Drains some life and stuff 0
36 Vitenkytest Multicolour Common 2{r}{u/b} 1 1289047500 on 6 Nov 2010 by Alex
37 Mana order test Multicolour None 3{w}{u}{r} 5 1381725770 on 14 Oct 2013 by movezig5
38 Grotesquer Hybrid Multicolour Common 7{{0}/{w}}{{1}/{u}}{{2}/{s}}{3/b}{{r/g}/{w}} Creature – Horror ½ ¾ (Grotesquer Hybrid's converted mana cost is 8, in case you cared.)
Grotesquer Hybrid is a bad card (even if it isn't on the battlefield).
4 1295032799 on 14 Jan 2011 by Jack V
39 Guildship of Ravnica Multicolour Mythic 9{3}{r/w}{b/g}{u/w}{b}{r}{w} Legendary Artifact Creature – Construct 7 7 Flying, first strike, hexproof
When Guildship of Ravnica enters the battlefield, you gain 3 life for each color among permanents you control.
2 1364324653 on 26 Mar 2013 by Vitenka
40 ELF WARRIOR Hybrid Token 0 Creature – Elf Warrior 1 1 0
41 Parenthetical Hybrid Common 1{w/u} Something Rules text. (There is also reminder text (which itself has nested parentheses (which real cards never do) like this) on this card.)
This line is (only) rules text.
1 1297865047 on 16 Feb 2011 by Alex
42 Wuh-Oh Hybrid Common 1{w/u} Creature 1 1 CH01 Flash 0
43 Influence Denial Hybrid Rare 2{up}{bp} Artifact {t}, Sacrifice Influence Denial: Exile target card from the command zone. 3 1308507041 on 19 Jun 2011 by Alex
44 Ubbub Hybrid Common 2{u/b}{u/b} Creature 2 1 CH02 When Ubbub deals combat damage to a player, put the top card of that player's library into his or her graveyard. 2 1299212637 on 4 Mar 2011 by mtgcolorpie
45 Brrr Hybrid Common 3{2}{b/r} Sorcery 2 2 CH03 Haste
Brrr can't block.
2 1314031944 on 22 Aug 2011 by dude1818
46 Giant Solifuge Hybrid Rare 4{2}{r/g}{r/g} Creature – Insect 4 1 Trample, haste, shroud 0
47 G'wan, g'wan Hybrid Common 2{g/w}{g/w} Creature 2 2 CH05 When G'wan, g'wan enters the battlefield, you gain 3 life. 0
48 Wibble Hybrid Common 4{3}{w/b} Sorcery CH06 Destroy target creature. 0
49 Big Bag Hybrid Common 3{b/g}{b/g}{b/g} Creature 3 3 CH08 1{b/g}: Regenerate Big Bag. 0
50 Drudge Elves Hybrid None 2{1}{g/b} Creature – Elf 1 1 {1}{g/b}: Regenerate Drudge Elves (The next time this creature would be destroyed this turn, it isn't. Instead, remove all damage from it and remove it from combat.) 2 1391343554 on 2 Feb 2014 by Alex
51 Goo Hybrid Common 3{2}{g/u} Instant CH10 Creatures you control gain shroud until end of turn. 0
52 Hur Hur Hybrid Common 2{u/r}{u/r} Instant CH07 Return target creature you don't control to its owner's hand. 0
53 Rrrwaowr Hybrid Common 2{r/w}{r/w} Sorcery CH09 Creatures you control gain first strike until end of turn. 0
54 Crime // Punishment Split Rare 5 {3}{w}{b} // {x}{b}{g} Sorcery // Sorcery Put target creature or enchantment card in an opponent's graveyard into play under your control. // Destroy each artifact, creature and enchantment with converted mana cost X. 1 1316603458 on 21 Sep 2011 by Alex
55 Fire // Ice Split Uncommon 2 {1}{r} // {1}{u} Instant // Instant Fire deals 2 damage divided as you choose between one or two target creatures and/or players. // Tap target permanent. Draw a card. 1 1310860762 on 16 Jul 2011 by Alex
56 Bottle of Vicodin Artifact Common 2{2} Artifact – Equipment UA88 Equipped creature gets +1/+1.
Sacrifice Bottle of Vicodin: Equipped creature gets +4/+4 until end of turn. At the beginning of the next end step, destroy equipped creature.
Equip {1}
0
57 Ornithopter Artifact Uncommon 0{0} Artifact Creature – Thopter 0 2 UA99 Flying 4 1292749514 on 19 Dec 2010 by Alex
58 Small Sword (Big Sword) Artifact Uncommon 2 {2} Artifact – Equipment
‑‑‑‑
Artifact – Equipment
Equipped creature gets +1/+1.
When equipped creature deals combat damage to a player, transform Small Sword.
Equip {2}
‑‑‑‑
Equipped creature gets +4/+4.
3 1326358575 on 12 Jan 2012 by Alex
59 kite Artifact Common 1{1} artifact creature – kite 0 1 Flying
Whenever kite attacks,draw a card.
kite cannot block.
0
60 Four-Legged Demon Pavilion Land Mythic 0 Legendary Land – Demon 9 9 When Four-Legged Demon Pavilion enters the battlefield, you lose 19 life.
T: Add U or B to your mana pool.
0
61 Overgrown Tomb Land Rare 0 Land – Swamp Forest As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped. 0
62 Simic Growth Chamber Land Common 0 Land CL05 Simic Growth Chamber enters the battlefield tapped.
When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.
T: Add UG to your mana pool.
0
63 Steam Vents Land Rare 0 Land – Island Mountain As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped. 0
64 Stomping Ground Land Rare 0 Land – Mountain Forest As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped. 0
65 Whirr3 Land Common 1{w/r} 0
66 Bant Plane None 0 Plane – Alara All creatures have exalted. 4 1337730109 on 22 May 2012 by Alex
Testing: Cardlist | Visual spoiler | Export | Booster | Comments | Recent activity
Mechanics | Skeleton | New Phyrexia | Gradients | Types of card