Armageddon: Virtual Booster

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Background | Skeleton | Balancing Update
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
{1}, Sacrifice Trueflame Capsule: Add {r}{r} to your mana pool. If {r} was used to activate this ability, add {r}{r}{r}{r} to your mana pool instead.
Salvage 2 (You may exile two artifact cards from your graveyard to return this card from your graveyard to your hand. Salvage only as a sorcery.)
{1}, {t}: Choose a target creature and flip three coins. If there are three heads, exile the creature and its controller puts a 1/1 green Insect creature token with flying into play named Butterfly. If there are two heads, return the creature to its owner's hand. If there is one head, each player gains 2 life. If there are no heads, put three +1/+1 counters on the creature.
Creature – Human
{t}, Pay 1 life: Draw a card, then discard a card.
"What I sell is neither material goods nor professional services; I sell possibility."
Creature – Rat
"You know, it's always bothered me how some people can be afraid of something a fraction of their size..."
-Clyde Cisco, urban deathmage
{1}, Sacrifice Chloroform: Tap target creature. It doesn't untap during its controllers next untap step.
"Shh... Everything's going to be fine..."
Creature – Bird
When Deathbringer Crow enters the battlefield, choose a target creature. When that creature is dealt damage this turn, destroy it.
Crows being related to death is just a myth, but the line between myth and reality had disappeared after the mana surge.
Destroy target artifact or land.
Two months to build, half a second to destroy.
When Blue Rinse Missile enters the battlefield, return target permanent to its owner's hand.
{5}{u}{u}, Sacrifice Blue Rinse Missile: Target player shuffles their hand, graveyard, and all non-land permanents they own into their library and draws seven cards. Activate this ability only when you could cast a sorcery.
It's a time bomb of sorts.
Artifact – Equipment
Equipped creature has "{1}, {t}: This creature deals 1 damage to target creature or player" and "whenever a creature is put into a graveyard from the battlefield, untap this creature."

Equip {3}
Destroy target creature an opponent controls. Each other creature that player controls gets -2/-0 until end of turn.
"Behold the fate of those who would dare oppose us!"
Target creature you control gets +3/+3 and fights target creature you don't control. (Each deals damage equal to its power to the other.)
Artifact Creature – Construct Archer
Pay 1 gold: Seigebreaker Cannon deals 1 damage to target creature or player.
"Don't worry, they'll surrender once they run out of ammunition."
-General Schultz, last words
As an additional cost to cast Factory Burning, sacrifice a land.
Put three 1/1 white Human Soldier creature tokens into play.
As bad as being a soldier might be, it's still better than being unemployed.
Artifact Creaure – Vehicle
{1}{u}: Target creature attacks this turn if able.
{1}{w}: Prevent all combat damage that target creature would deal this turn.
It lures soldiers to their deaths like moths to light.
Creature – Human Soldier
Convoke (Each creature you tap while casting this spell reduces its cost by {1} or by one mana of that creature's color.)
Soviet Army Captain's power and toughness are each equal to the number of creatures you control.
Strengthened by the spirit of his comrades.

Trueflame Capsule (uncommon)
Butterfly Wand (rare)
Stock Broker (uncommon)
Giant Rat (common)
Chloroform (common)
Deathbringer Crow (common)
Demolish (common)
Blue Rinse Missile (mythic)
AK-47 (rare)
Public Execution (uncommon)
Sudden Takedown (uncommon)
Seigebreaker Cannon (uncommon)
Factory Burning (common)
Enchanting Beacon (rare)
Soviet Army Captain (uncommon)