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Armageddon: Virtual Booster

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Background | Skeleton | Balancing Update
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 C 
Artifact Creature – Thopter
Flying
Regardless of the century, plane, or species, developing artificers never fail to invent the ornithopter.
Illus. Charlie-Lang@Deviantart
0/2
 C 
Sorcery
Destroy target artifact or land.
Two months to build, half a second to destroy.
 U 
Enchantment – Aura
Enchant artifact
Enchanted artifact doesn't untap during its controller's untap step.
"Is that a tank embedded in that tree?"
 
 B 
Basic Land – Plains
 R 
Instant
Target creature without flying gains flying until end of turn. When that creature loses flying, choose another target creature. They deal damage to each other equal to their toughness.
The soldier broke the creature's fall, but the fall broke the soldier as well.
 C 
Creature – Whale
{u}: Killer Whale gains flying until end of turn.
It doesn't matter what it is; it's never a good idea to mess with something that weighs over 6 tons.
Illus. National Geographic
3/5
 C 
Creature – Human Rogue
Whenever Back Alley Pickpocket deals combat damage to a player, you gain 1 gold. (Gold can be paid in place of life or generic mana.)
Checking that your valuables are safe will only make them easier for him to steal.
1/1
 C 
Creature – Elemental
Flying
Whenever Infused Cloud is blocked, return it to its owner's hand.
After mages realized that almost anything could be infused with mana, many strange creations ensued.
3/3
 M 
Creature – Angel
Flying, vigilance
When Seraph of Judgment enters the battlefield, each player sacrifices the creature he or she controls with the highest power. If two or more creatures a player controls are tied for highest power, you choose one.
Blood-stained hands wither under his righteous gaze.
2/5
 U 
Creature – Human Scientist
Whenever a non-Human, non-artifact creature enters the battlefield under your control, draw a card.
"The more we know about the animals that inhabit this planet, the more we understand about the grand system that is our world."
2/2
 R 
Land
Sargasso Sea enters the battlefield tapped.
{t}: Add {u} or {b} to your mana pool.
{5}{u}{b}, {t}, Sacrifice Sargasso Sea: Tap target creature. It gets -3/-3 until end of turn.
 U 
Creature – Human Wizard
{r}: Performance Flamedancer gets +1/+0 until end of turn.
Sacrifice Performance Flamedancer: Performance Flamedancer deals damage to target creature equal to its power. Activate this ability only anytime you could cast a sorcery.
The best death a flamedancer can hope for is to go out in a blaze of glory.
1/1
 U 
Artifact
{1}, Sacrifice Amnesia Capsule: Target player discards a card. If {b} was used to activate this ability, that player discards two cards instead.
Salvage 2 (You may exile two artifact cards from your graveyard to return this card from your graveyard to your hand. Salvage only as a sorcery.)
 U 
Creature – Human Soldier
Creatures you control get +1/+0 and have haste.
"For glory, for Russia, for victory! Charge!"
2/2
 C 
Creature – Spirit
Flying, lifelink
The dark alleyways of the city are home to things other than just thieves and thugs.
2/1

Ornithopter (common)
Demolish (common)
Snaring Roots (uncommon)
Plains (basic)
Into the Air (rare)
Killer Whale (common)
Back Alley Pickpocket (common)
Infused Cloud (common)
Seraph of Judgment (mythic)
Animal Researcher (uncommon)
Sargasso Sea (rare)
Performance Flamedancer (uncommon)
Amnesia Capsule (uncommon)
Battleground Marshal (uncommon)
Malicious Ghost (common)