Multiverse

Infinite Potential Well

Infinite Potential Well by dude1818

320 cards in Multiverse

10 with no rarity, 73 commons, 105 uncommons,
90 rares, 37 mythics, 4 basics, 1 token

1 colourless, 47 white, 29 blue, 26 black, 39 red, 39 green,
84 multicolour, 3 hybrid, 7 split, 23 artifact, 22 land

456 comments total

You'll never know what you might find inside. (My random card dump.)

Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Recent activity
Mechanics | Planets and Gravity

I keep all of my miscellaneous card ideas here, as well as any cards that I remove from my actual themed sets or haven't yet added. Feel free to use any of the cards found within.

Cardset comments (5) | Add a comment on this cardset

Recently updated cards: (all recent activity)

 U 
Artifact – Equipment
Equip {2}
Equipped creature attacks each turn if able.
Whenever equipped creature attacks, it fights another target creature.
"Let's see what happens when I poke it!" – Squilch, goblin explorer
0 comments
 U 
Instant
Destroy target creature unless it shares a creature type with a creature you control.
0 comments
 R 
Instant
Counter target permanent spell unless its controller pays life equal to its converted mana cost.
1 comment
2013-06-11 04:49:56 by dude1818
 M 
Planeswalker – Clone
You may have Clonewalker enter the battlefield as a copy of any planeswalker on the battlefield.
(Clonewalker isn't a removal spell.)
0
2 comments
last 2013-05-23 17:50:52 by dude1818
 R 
Legendary Artifact – Gemstone Equipment
Indestructible
Equipped creature has double strike, vigilance, and Resolve.
Equip {r}{w}{u}
The Mighty Sledge imbues its wielder with the power of egespirite, the life-force of all Sorok.
0 comments

Recent comments: (all recent activity)
On Sorin, the Desolator:
on 2013-06-11 09:31:04 by Alex:

Hee, it's Seal of Chastisement and Venomvine Lattice on one card :)

On Death and Taxes:
on 2013-06-11 04:49:56 by dude1818:

Originally just Vindicate as a counterspell, I thought of this name and knew I had to use it this way.

On Clonewalker:
on 2013-05-23 17:50:52 by dude1818:

In this case, yes.

On Clonewalker:
on 2013-05-23 15:20:40 by amuseum:

so clone is a planeswalker type?

On Sorin, the Desolator:
on 2013-05-17 08:44:47 by jmgariepy:

Hmm... that is tricky. You could have Sorin deal damage to a player directly, but that's kind of boring. I'd say you might want a first ability that gives everyone a token creature, so you could use the second and third abilities on the tokens... but the card would probably run too long...

On Sorin, the Desolator:
on 2013-05-17 04:21:11 by dude1818:

I'm not happy with the ultimate either. The ability to ping with lifelink and deathtouch was what I was exploring with this card. Everything else was tacked on to make a full Planeswalker. I considered making the ultimate deal 1 damage to everything then reanimating all graveyards under your control, but the creatures dealt damage won't actually die until after the ability resolves.

On Sorin, the Desolator:
on 2013-05-17 03:59:42 by jmgariepy:

This is pretty cool, but I'm also sure it's undercosted. After all, wouldn't you play with this card?

­{1}{w}{b}
Sorcery
Destroy target creature. Gain 2 life.

Granted, Mortify is better, but just barely. Meanwhile, this card comes with a pretty crazy buyback cost of "Prevent the next 5 damage that would be dealt to you".

As an aside, the ultimate may not be the best choice for what the card does. If I've activated the +2 three times, I probably don't want to activate the ultimate. I'd probably just want to keep activating the +2...

On Guardian of the Guardians:
on 2013-05-12 21:16:04 by Vitenka:

Who watches the watches, Who guards the guardians?

And the Observer? who reads that?

On Civic Obedience:
on 2013-05-10 05:05:20 by DrugsForRobots:

^That was by me, lol, wasn't signed at the time.

On Civic Obedience:
on 2013-05-10 05:04:05 by Visitor:

Really like what this does. Wizard's should print more 'fight' cards.

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