Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
Choose one — Return target creature to its owner’s hand; or draw a card.
Entwine {u} (Choose both if you pay the entwine cost.)
Legendary Creature – Shapeshifter
{b}{t}: Prisoner Zero loses all other abilities and gains abilities, power, toughness, and color of target creature.
{3}, {t}: You may activate an additional loyalty ability of target planeswalker this turn.
Sacrifice Titan Engine: When target planeswalker you control leaves the battlefield this turn, return it to the battlefield with 1 loyalty counter.
Return target artifact card from a graveyard to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield.
Creature – Bird
Insane Skybird can block only creatures with flying.
{2}, Sacrifice Insane Skybird: Draw a card.
Creature – Plant
At the beginning of each upkeep, if no spells were cast last turn, put two +1/+1 counters on Night-blooming Orchid.
Creature – Goblin Rogue
{t}: Discard a card, then draw a card.
"Ooh, shiny!"
Creature – Insect
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
Artifact – Equipment
Equipped creature gets +1/+0 for each spell cast this turn.
Whenever a player cast a spell, untap equipped creature.
Equip {4}
Mana is channeled through the crystal of the blade, imbuing the sword with power.
Creature – Ape Artificer
When Backseat Mechanic enters the battlefield, regenerate target Vehicle.
As an additional cost to cast Consume the Living, sacrifice a creature.
Return target creature card from your graveyard to the battlefield. Put X +1/+1 counters on it, where X is the sacrificed creature's power.
Exile target creature and all Auras attached to it.
"Its power comes not of the material world, so unto its world we banish it."
{t}: Add {1} to your mana pool.
Awaken {2} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
Counter target spell.
Vortex 2 – {u}{u} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {u}{u}. Vortex only as a sorcery.)
Planet – Sora
All creatures have flying and hexproof.
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)

Matter Conversion (common, foil)
Prisoner Zero (rare)
Titan Engine (uncommon)
Filigree Repairs (uncommon)
Insane Skybird (uncommon)
Night-blooming Orchid (common)
Goblin Looter (common)
Skorpius Flies (common)
Crystal Sword (common)
Backseat Mechanic (common)
Consume the Living (common)
Purify the Flesh (common)
Unhappy Land (common)
Temporal Interference (common)
Sora, the Endless Sky (basic)
Cyberman (token)