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Infinite Potential Well: Virtual Booster

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Mechanics | Planets and Gravity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Lifelink
Memento, Memento (When this creature dies, if it wasn't a token, put two tokens that are copies of this creature onto the battlefield.)
2/2
 U 
Land
{1}, {t}: Search your library for a land card and put it onto the battlefield. Return it and Terrain Simulator to your hand at the beginning of your next upkeep.
 U 
Creature – Sliver
Ultimus Sliver is every creature type (even if this card isn't on the battlefield).
Slivers you control and Sliver cards you own that aren't on the battlefield are every creature type.
2/2
{4}
 
 U 
Artifact – Vehicle
Flying
Driving creature gets +2/+2 and has flying.
Drive {2} ({2}: Target creature you control drives this Vehicle. Drive only as a sorcery.)
2/2
 C 
Creature – Incarnation
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
 C 
Creature – Elemental
Flying
Vortex 5 – {u} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 5 or more time counters on it, you may cast it by paying {u}. Vortex only as a sorcery.)
4/4
 C 
Instant
You gain life equal to twice the gravity.
Every world cares, in its own way.
 C 
Creature – Bear
Flash
When Sudden Bear enters the battlefield, untap target land you don't control.
2/2
 C 
Creature – Camel
Desertwalk
1/1
 C 
Land
{t}: Add {1} to your mana pool.
Awaken {2} ({3}: Turn this face down. It becomes a 2/2 creature. Turn it face up any time for its awaken cost.)
 C 
Sorcery
Choose one — Destroy target noncreature artifact; or Warning Shot deals 5 damage to target creature.
Entwine {r}{r} (Choose both if you pay the entwine cost.)
 C 
Enchantment
When Bond of Love enters the battlefield, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do.
 C 
Sorcery
Timecast {1}{w} (When you cast this spell from your hand, you may pay {1}{w}. If you do, exile it as it resolves. You may cast it from exile.)
Put a 1/1 white Soldier creature token onto the battlefield.
Do
{1}{r}
 
 C 
Instant
Target creature gains haste and must attack this turn if able.
Die
{2}{b}
 
 C 
Instant
Destroy target nonblack creature. It can't be regenerated.
 B 
Planet – Sora
All creatures have flying and hexproof.
2
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Spirit of Morglen (rare)
Terrain Simulator (uncommon)
Ultimus Sliver (uncommon)
Biplane (uncommon)
Persistence (common)
Temporal Elemental (common)
Planet's Blessing (common)
Sudden Bear (common)
Caravan of Camels (common)
Unhappy Land (common)
Warning Shot (common)
Bond of Love (common)
Summon Reinforcements (common)
Do // Die (common)
Sora, the Endless Sky (basic)
Cyberman (token)