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Infinite Potential Well: Virtual Booster

Infinite Potential Well: Cardlist | Visual spoiler | Export | Booster | Comments | Recent activity
Mechanics | Planets and Gravity
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Cleanse the World deals X damage to each creature and opponent. You gain X life.
"We shall cleanse this world of all the forsaken, and it shall be reborn in fire!" – Urval, Grand Cleric
 U 
Enchantment
If a creature would fight, detain it instead. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
"Pursuant to legal code 701.10d, the initiation of combat is not permitted without proper authorization. Desist your aggravation immediately."
 U 
Creature – Knight Elemental
Immunity from blue (This creature can't be targeted, dealt damage, or destroyed by anything blue.)
The purity and vitality of Gaia will never be stripped away by artifice while her champions still ride.
2/2
 U 
Artifact – Equipment
Equip {2}
Equipped creature attacks each turn if able.
Whenever equipped creature attacks, it fights another target creature.
"Let's see what happens when I poke it!" – Squilch, goblin explorer
 C 
Instant
Counter target spell.
Vortex 2 – {u}{u} ({1}: Exile this card from your hand face-down. At the beginning of your upkeep, put a time counter on it. As long as it has 2 or more time counters on it, you may cast it by paying {u}{u}. Vortex only as a sorcery.)
 C 
Creature – Human Soldier
Soulbanding (This creature has soulbond. As long as this creature is paired with another creature, both creatures have banding.)
1/1
 C 
Instant
Target player puts the top two cards of his or her library into his or her graveyard.
Recall (You may exile this spell as it resolves. If you do, return all cards with the same name from your graveyard to your hand.)
 C 
Land – Plains
Abyssal Plain enters the battlefield tapped.
{t}: Add {u}{u} to your mana pool. You can't spend this mana to pay colorless mana costs.
 C 
Creature – Incarnation
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
1/1
 C 
Creature – Insect
Forestwalk
2/2
 C 
Planeswalker – Areg'non
+1: Prevent the next 2 damage that would be dealt to each creature this turn.
-X: Untap target land. It becomes an X/X black, green, and white Elemental creature until end of turn. It's still a land.
-8: Each player returns each creature card from his or her graveyard to the battlefield.
5/5
 C 
Enchantment
When Bond of Love enters the battlefield, pair two target creatures.
The paired creatures get +2/+2 and can't attack or block unless both do.
 C 
Snow Creature – Elemental
{s}: Hungry Snowmen gets +1/+0 until end of turn.
When Hungry Snowmen becomes the target of a spell or ability, return Hungry Snowmen to your hand.
2/2
 C 
Sorcery
Choose one — Destroy target noncreature artifact; or Warning Shot deals 5 damage to target creature.
Entwine {r}{r} (Choose both if you pay the entwine cost.)
 B 
Planet – Grodun
All creatures get -1/-0.
Whenever a creature attacks, tap it. It doesn't untap during its controller's next untap step.
5
 T 
Artifact Creature – Cyberman
Gestalt 1 (This creature gets +1/+1 for each other creature that shares at least one creature type with it.)
1/1

Cleanse the World (rare)
Civic Obedience (uncommon)
Knight of Gaia (uncommon)
Poking Stick (uncommon)
Temporal Interference (common)
Soulband Soldier (common)
Memory of Knowledge (common)
Abyssal Plain (common)
Persistence (common)
Wandering Leg Sausage (common)
Elder Druid Areg'non (common)
Bond of Love (common)
Hungry Snowmen (common)
Warning Shot (common)
Grodun, the Stern Empire (basic)
Cyberman (token)