Multiverse

~Stop~

~Stop~ by cmeister2

14 cards in Multiverse

6 commons, 3 uncommons, 4 rares, 1 mythic

5 white, 2 blue, 4 black, 2 red, 1 green

50 comments total

Rally your forces

~Stop~: Cardlist | Visual spoiler | Export | Booster | Comments | Recent activity
Mechanics | Style Guide | Skeleton

Cardset comments (4)

The set creator would like to draw your attention to these comments:

On ~Stop~ (reply):
on 21 Feb 2011 by cmeister2:

I would welcome ideas on the new mechanics.

Recently updated cards: (all recent activity)

{1}{w}{w}
 
 R 
Creature – Soldier
When RW01 enters the battlefield, you may put up to two creature cards with converted mana cost 1 or less from your hand onto the battlefield.
Rally – If you control 3 or more Soldiers, other Soldiers you control are indestructible.
1/1
5 comments
last 2011-12-29 18:47:50 by Alex
 U 
Creature – Ogre Warrior
Bloodthirst 1

Augment {1}{b} (As you cast a creature spell, you may reveal this card from your hand and pay its augment cost. If you do, add this card's effects to that spell.)
3/3
4 comments
last 2011-08-19 18:36:59 by Alex
 C 
Creature – Human Soldier
Rally – If you control 3 or more Soldiers, other Soldiers you control get +0/+1
The enemy approaches! To arms!
1/1
3 comments
last 2012-01-03 10:31:14 by Vitenka
 M 
Enchantment
Creature cards in your hand have Evoke {u}{u} (You may cast a creature for its evoke cost. If you do, sacrifice that creature when it enters the battlefield.)
8 comments
last 2012-04-29 22:06:19 by Shiny_Umbreon
 C 
Creature – Shaman
When @@@Cheap Augmenter enters the battlefield, you gain 1 life.

Augment {g} (As you cast a creature spell, you may reveal this card from your hand and pay its augment cost. If you do, add this card's effects to that spell.)
1/1
3 comments
last 2011-02-25 06:59:27 by Chris

Recent comments: (all recent activity)
On Experimentation Chamber:
on 2012-04-29 22:06:19 by Shiny_Umbreon:

Check evoke's reminder text. The creature's controller sacrifices it (not "you").

On Rousing Watchman:
on 2012-01-03 10:31:14 by Vitenka:

Hmm, 1/1, 2/2, 3/9. Nice!

On Rousing Watchman:
on 2012-01-03 09:56:51 by cmeister2:

Rally is now "other" by default.

On Experimentation Chamber:
on 2011-12-30 13:48:00 by Alex:

Hahahaha. Yes. But the brokenness there is definitely on Palinchron's side :P

On Experimentation Chamber:
on 2011-12-30 05:42:51 by jmgariepy:

Link's got some good concerns, but I think testing this card is probably the best way to see how broken it is compared to, say, Eye of Ugin. While we wait to see if this card is broken, let me suggest an even more ridiculous card to pair this up with: Palinchron.

On Experimentation Chamber:
on 2011-12-29 18:51:03 by Alex:

The exile suggestion may be sensible, but I think boosting the evoke cost removes a lot of the fun.

On RW01:
on 2011-12-29 18:47:50 by Alex:

That's quite a sensible suggestion.

On Experimentation Chamber:
on 2011-12-29 14:57:25 by dude1818:

What about a rider that says "Whenever a creature cast for its evoke cost dies, exile it"? That should eliminate the reanimation shenanigans. Also, boosting the evoke cost to {u}{u}{u} may be necessary.

On RW01:
on 2011-12-29 14:50:38 by dude1818:

That last ability is a bit crazy. Maybe if other soldiers were indestructible?

On Ender of Days:
on 2011-08-21 18:50:10 by Shiny_Umbreon:

­Damnation was already very good. Try {3}{b}{b} for the evoke cost. Other than that, very cool.

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