45 cards in Multiverse
45 commons
6 white, 7 blue, 6 black, 7 red, 5 green,
2 multicolour, 1 hybrid, 8 artifact, 3 land
38 comments total
Not a coherent set
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: Add
to your mana pool.
, Exile all other lands you control: Slumbering Giant becomes an X/X Giant creature with trample, where X is the number of exiled lands. When Slumbering Giant leaves play, return all the exiled lands to the battlefield tapped.


: Copy target spell or ability with a single target that targets a creature you control. Choose a new target for the copy.

,
: Breeding Licid loses this ability and becomes an Aura enchantment with enchant creature and "Enchanted creature has '
,
: Put a creature token into play that's a copy of Breeding Licid'" instead of a creature. Move Breeding Licid onto target creature. You pay pay
to end this effect.
Err, that would be right, except that that's not what this card is doing. This allows you to, for example, add a Gemstone for Red and a Gemstone for Blue and then allows you to tap for either Red or Blue.
Do a gatherer search for Chromatic Armor.
"The last chosen" is the wording, not "previously chosen."
See the discussion on Slumbering Giant, or the cardset comments. This is not any rarity, it was created as a oneoff to be included in a Bring-Your-Own-Cards draft. Treat all cards in this set as rares.
I'd say this is comparable to Wild Ricochet, but it'll often just be Redirect. It might want to be costed ar

or 

, but 
doesn't seem horrendously off base to me.
All cards in this set are common -- I think that's a case of importing the cards without specifying rarity, rather than of deliberately specifying them to be common.
This is way, WAY to strong for common. Fork and Redirect were both rares, and this is even better-It lets you redirect MULTIPLE spells. This needs to be both a rare/mythic and have its mana cost increased by R at MINIMUM.
Little templating details like that aren't normally very helpful. The meaning is entirely clear, and not every designer tries to specifically emulate the precise terminology that WotC templating use. Those of us who do would appreciate such inaccuracies being pointed out, but I'm not sure Edwin's specifically aiming to do that.
*is equal to
That sounds like a lot of fun. Did you each have to design a certain number of each color, then?
I thought that might be happening. I'll have to keep an open mind with Edwin's rarities in the future.
I also admit that I like Darkheart's idea of a mana activation. I like the warning signal this gives new players: "Don't activate me until you are much further into the game!". I know that kind of nullifies the anti-Armageddoness, but, this card was also broken if you played Armageddon too... you could even respond with your spell on the stack.
@jmgariepy: This cardset isn't using rarities. View all of these cards as rare, if you like. See Edwin's comment on how the set was used.