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Edwin's cards: Virtual Booster

Edwin's cards: Cardlist | Visual spoiler | Export | Booster | Comments | Recent activity
Printable
This booster was generated with pre-Magic 2010 collation since the cardset contains no mythics: 1 rare, 3 uncommons, 11 commons.
You could alternatively have 15 random cards regardless of rarity.
 
 
No more rares or mythics
 
 
No more uncommons
 
 
No more uncommons
 
 
No more uncommons
 C 
Instant
Remove all counters and unattach all auras and equipment from all creatures. Cleansing Flames deals 1 damage to each creature for each thing removed from it.
 C 
Sorcery
Search your library for a land with the same name as a land on the battlefield and put it onto the battlefield.
Spy
{3}{u}
 
 C 
Creature – Human Rogue
When Spy enters the battlefield, draw a card, then each player (including you) reveals the top card of their library and either puts it in their graveyard or puts it back, your choice.
2/2
 C 
Artifact
{1}{w}: Add {g} to your mana pool.
{1}{g}: Add {r} to your mana pool.
{1}{r}: Add {b} to your mana pool.
{1}{b}: Add {u} to your mana pool.
{1}{u}: Add {w} to your mana pool.
 C 
Sorcery
Destroy target creature. If it was black, lose 3 life.
 C 
Creature – Zombie Wizard
Intimidate.
When Zombie Necromancer attacks, put a 1/1 Zombie creature token onto the battlefield.
2/1
 C 
Land
{t}: Add {1} to your mana pool.
{t}, Exile all other lands you control: Slumbering Giant becomes an X/X Giant creature with trample, where X is the number of exiled lands. When Slumbering Giant leaves play, return all the exiled lands to the battlefield tapped.
 C 
Creature – Cat Soldier
Vigilance.
When Leonin Recruiter attacks, put a 1/1 Cat Soldier creature token onto the battlefield.
1/4
 C 
Creature – Bird Wizard
Flying.
When Aven Summoner attacks, put a 1/1 Bird creature token with flying onto the battlefield.
2/2
 C 
Planeswalker – Sythix
+1: Exchange control of Sythix and target creature. That creature gains haste until end of turn.
-1: Put two 3/1 Elemental creature tokens onto the battlefield. Target player gains control of Sythix
-6: Gain control of all creatures.
2
 C 
Artifact Creature – Golem
{r}: Chromatic Golem gains first strike until end of turn.
{w}: Chromatic Golem gains vigilance until end of turn.
{u}: Chromatic Golem gains flying until end of turn.
{g}: Chromatic Golem gains trample until end of turn.
{b}: Chromatic Golem gains +1/+1 until end of turn.
2/2

Cleansing Flames (common)
Familiar Ground (common)
Spy (common)
Mana Spinner (common)
Consume Flesh (common)
Zombie Necromancer (common)
Slumbering Giant (common)
Leonin Recruiter (common)
Aven Summoner (common)
Sythix the Disloyal (common)
Chromatic Golem (common)